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Mighty Mushroom Matt Concept Art For Black Cat Entertainment

This project set out a goal to create an enemy character for one of two games they were creating, one being a pixel art based 2D beat em' up style game, and a 2D cartoony, side scrolling bullet hell style game. I started generating ideas for the enemy and chose the idea of a flying mushroom boss, that grows as it is dealt damage / the fight goes on, and eventually falls, ending the boss battle; heavily inspired by the Mario mushroom powerup.

Final outcome of Black Cat Entertainment character, for work experience. Done digitally using Krita.

Final outcome of Black Cat Entertainment character, for work experience. Done digitally using Krita.

Design and Development of a character for Game Design Company Black Cat Entertainment, as work experience. Use of Traditional Media, Pencils, Markers and Lineart Pens.

Design and Development of a character for Game Design Company Black Cat Entertainment, as work experience. Use of Traditional Media, Pencils, Markers and Lineart Pens.