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Helmet Of The Fallen Flyer

A 3D model of the Helmet of my OC Somire Warrior Of The Winged of which the original image I made of the OC is on my profile.
This was a test to see how well I could translate a 2D image into 3D as well as a way to practice creating and lighting a hard body Sculpt.
I practiced some hard body techniques such as using curve strokes with the pinch tool to create really nice sharp edges; but before that when I was trying to get the base model to build off of done I was focused entirely on making the model have the best topology I could give it, hence the 4th interactive model.
Unfortunately as I was practicing using the curve technique, the program created a node offscreen which I could not delete, making the tool unusable and after an hour of trying to fixt this I just wanted to continue on, so I just worked around it and tried to use the pinch tool normally to try to achieve the same effect, but to little avail; which is why the top half and wings of the model are a lot smoother.

A 3D model of the Helmet of my OC Somire Warrior Of The Winged. Done in Blender. Time taken: 10 hours.

A 3D model of the Helmet of my OC Somire Warrior Of The Winged. Done in Blender. Time taken: 10 hours.

Clay Render

Clay Render

Interactive Final Model

Wireframe Final Model

The model before I started practicing a new technique and when I was focused completely on making the topology for the model as nice as possible; as opposed to created the most refined and smooth sculpt I could.